FR Coop 18

Double tanks on final

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Double tank

Double Tanks
6
86%
Leave it like it is
1
14%
 
Total votes : 7

Double tanks on final

Postby Ξv!L_tony » Tue Nov 25, 2014 9:51 am

Heyho,

I thought it would be cool to make the game a little bit harder.

Currently we have 2 tanks with perks in finals, maybe it's possible to have only 1 tank with perks and the second one would be double tank without perks.

It could also be like there will only be double tanks when the difficulty is higher than expert x1.5

But first of all it would be nice to know if ppl are interested in having double tank in finals on the FR18, so please vote!

Best regards ;)
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Re: Double tanks on final

Postby £ëØñ » Tue Nov 25, 2014 12:25 pm

What about the speed? the amount of players needed to be there to have double tanks activated. 4 or less players vs 2 tanks can be hard. might even reach 8 players but teamwork won't be always there.

I've had played on servers with 2 tanks on finale and with 4 players was enough, 2 on each but tanks had a normal speed of the original l4d where u can shoot and slow it down, but if u messed up ur dead.
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Re: Double tanks on final

Postby Ninja Santa » Tue Nov 25, 2014 1:46 pm

Double Tanks XD could prove to be a challenge at times :D
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Re: Double tanks on final

Postby Ξv!L_tony » Tue Nov 25, 2014 2:28 pm

I don't like when the tank is faster then you. There should be at least a chance to escape.

Sure it's shouldn't be to hard when there are 3 players and 2 tanks. That's why it should depend on the difficulty. I played this morning with 4 players on expert x0.5 and it wasn't easy to finish No Mercy even if I would say there were good players.
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Re: Double tanks on final

Postby Nissa » Tue Nov 25, 2014 4:15 pm

yep, it would be nice to alternate that option

The important thing is to get the server does not become always the same but.. the FR18 server already has this option, right?
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Re: Double tanks on final

Postby £ëØñ » Tue Nov 25, 2014 5:43 pm

having faster tank makes it hard, normal speed tank, makes it boring, adjust speed by the amount of diff there. x1.000 is normal, higher the faster the tank gets.
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Re: Double tanks on final

Postby BadBunny » Tue Nov 25, 2014 8:28 pm

If the 2 Tank would spwan a bit later it could be possible...

But there are sometimes a few ppl who put the Tank too "high" then it could be very frustrating...

Make a test run for a weekend or so and then make a vote again maybe..?
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Re: Double tanks on final

Postby Ξv!L_tony » Tue Nov 25, 2014 9:21 pm

2 tanks with lower hp than the usual one should be fine I think. They shouldn't have perks, so it might be fine. But if we test it for some days we can see.
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Re: Double tanks on final

Postby £ëØñ » Wed Nov 26, 2014 4:12 am

ok what if timer came to the limit if people got boomered over and over.

let's say this idea is connected with specials idea, if we agreed on spawning more specials, and boomer is one of them, when people get boomered horde comes and the wave of tank gets delayed. the question here if timer (201) came will there be 3 tanks when the actual final wave starts? :D

P.S: i know i am an ass when i connect many ideas to each other but just need to think of every possibility ^^
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Re: Double tanks on final

Postby Ξv!L_tony » Wed Nov 26, 2014 10:04 am

Well, shit happens ;)

But that's more like a bug in the game and shouldn't be the usual situation.
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